Connecting and logging in

/**
 * Connect Example. Connects to a sTeam Server with a given username and password and disconnects directly
 * @param args command line parameters
 */
public static void main(String[] args) {
	/* Username, please fill in your username to test */
	final String USER = "guest";
	/* Password, please fill in your Password to test */
	final String PASSWORD = "guest";
	/* sTeam Server to connect to. Please make sure you have a login and password for the specified server */
	final String HOST = "steam.upb.de";
	/* Port to connect to. Standard is 1900. Standard SSL Port is 1999 (Please make sure to call setSSLConnection( true ) before connect if using SSL. */
	final int PORT = 1900;		
			
	SteamConnector connector = SteamConnector.getSteamConnector();
	try {
	  // If you want to use SSL Connection please make sure to set SSL Connection to "true" here
	  connector.setSSLConnection( false ); 
	  connector.connect( HOST, PORT );
	} catch (UnknownHostException e) {
		System.out.print("Error connecting to server "+HOST+" on port "+PORT+":"+e.getMessage());
	} catch (SocketException e) {
		System.out.print("Error connecting to server "+HOST+" on port "+PORT+":"+e.getMessage());
	} catch (IOException e) {
		System.out.print("Error connecting to server "+HOST+" on port "+PORT+":"+e.getMessage());
	}
	if (connector.isConnected()) {
      try {
	    connector.login( USER, PASSWORD );
	    
	    System.out.println("Succesfully connected and logged in.");
	    try {
			connector.disconnect();
			System.out.println("Succesfully disconnected.");
		} catch (IOException e) {
			System.out.print("Error disconnecting from server");
		} catch (Throwable e) {
			System.out.print("Error disconnecting from server");
		}
		} catch (SteamException se) {
			System.out.print("Error loggin in to server "+HOST+" on port "+PORT+" as user "+USER+":"+se.getMessage());
		}	
	}

}