Manual

To use the javasteam API to connect to a steam server please be sure knowing some basics about the sTeam Server and its objects. Within the javasteam API there are client side java classes implemented to represent the objects on client side.
The manual pages showing some short examples explaining how to connect and log in. How to deal with rooms, using the rucksack and what the dynamic attributing means.

Please be aware that some of the examples showing only the important commands. To keep the examples of this manual easy to read we deleted some try and catch blocks also as some declarations.